![]() Sound Data 18000 Music Engine Entry Point, Title Screen (Replace with 'RTS' to disable the music engine)ġ9000 Music Engine Entry Point, Rest of the Game (Replace with 'RTS' to disable the music engine)ġA02C "Got a Heart/Item/Etc." music stringĠ07E7 - 007EA - PPU data for Walkable WaterĠ07EB - 007EE - PPU data for Rocks/Roadblocks Note, however, that the spell will still be under the first slot and named "Shield.") (For example, to make Thunder the first spell Link acquires, replace the data at with that from. It's possible to alter the order in which Link "learns" magic spells by re-arranging the data from. Main Menu 17339 - Y position for cursor on Save Slot 1ġ7351 - Y position for cursor on Save Slot 2ġ7369 - Y position for cursor on Save Slot 3ġ737F - Y position for cursor on Register Your Nameġ7391 - Y position for cursor on Elimation Modeīeginning Values 17AF7 - Begin with Shield Magicġ7AFF - Number of Magic Containers to begin gameġ7B00 - Number of Heart Containers to begin gameġ7B12 - Techs (Downward Thrust 10) (Upward Thrust 04) (Both 14)ġ7B1D - 0x017B24 - Letter Values when blanking a name outġ7B25 - 0x017C04 - Bit defaults for sprites (keys, items, etc.) ![]()
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